
But that’s not what people were asking for. Since that game wasn’t a blockbuster smash hit, they apparently feel like they had to change a lot about the core of the game to try and make it more attractive. Respawn seems to have learned the wrong lessons from the original Titanfall. The real question is why these changes were even made in the first place. Maybe buffing Titans, adding back the Titan timer and Attrition and tweaking some of the levels is possible in the next two months, but it’s a tall order. These are not minor issues, hence why some fans are actually calling for the game to be delayed to the spring.

It makes everything feel a lot more lifeless than the original, and it’s just bizarre to see the game apparently move backward in so many different ways. AI enemies are now not allied to a side, but a neutral faction anyone can shoot, and they only appear in select pockets of the map.

Maps have been designed to accommodate even less mobility than before, with few places to wall-run, leaving players stuck on the ground a lot more often.Īdditionally, Titanfall 2 has cut the original’s most popular gametype, Attrition, and in this test, only a single mode had AI grunts in it, though Respawn has confirmed more modes will have them at launch. Titan gameplay is overall less fun than it was previously, and the pilot ground game isn’t much better. Changes to shielding and damage make Titans far more useless than they were in the original. But the problems don’t end when the Titans arrive.
